Junkier Junk

 Junkier Junk

This mod was an old experiment and learning project to see what I could do, but never really went anywhere and is no longer something I want to use myself. In particular, there are fundamental problems with this mod involving object placement and respawning that cannot be addressed well using any existing solutions. As such, I am discontintinuing all future support for it. You can still use this mod if you want. I’m fully aware that this mod has some fans, and I don’t make a habit of deleting my mod pages anyway.

I’ve preserved the original description below:




Have you ever been clearing a dungeon, saw something you wanted to pocket, and noticed that all you could do was kick it around? Maybe you’ve tripped over something in the wasteland and decided you wanted to take it home and scrap it, only to realize the worst you can do is bounce it around by shooting it a bit. No more! With this mod, a wide variety of new, junky options open up. Pocket the Commonwealth, one piece of trash at a time.

  • Many movable and breakable objects have been converted into junk that you can pocket and scrap for materials.
  • Precombines are preseved in order to preserve performance. This means that some items this mod would replace don’t get changed out.
  • Objects are seamlessly replaced. No random jumping and jittering, no breakdancing across a courtyard. Not even pre-broken breakables.
  • Where possible, materials are preserved. This means that a radioactive barrel stays radioactive instead of turning a boring brown.
  • Pocket a painting and you keep the art! Canvases no longer mysteriously lose their art in your pocket.

Download it now at nexusmods.com: https://www.nexusmods.com/fallout4/mods/57906